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| 1 | apache | 1.2 | #pattern |
| 2 | <span class=secno>* </span>Things that you can't do with this | ||
| 3 | specification because they are better handled using other technologies | ||
| 4 | that are further described herein | ||
| 5 | #ja | ||
| 6 | <span class=secno>$1 </span>ここで詳しく説明する他の技術を使う方がよりうまく取り扱えるのでこの仕様書では行うことができない事柄 | ||
| 7 | |||
| 8 | #en | ||
| 9 | There are certain features that are not handled by this specification | ||
| 10 | because a client side markup language is not the right level for them, or | ||
| 11 | because the features exist in other languages that can be integrated into | ||
| 12 | this one. This section covers some of the more common requests. | ||
| 13 | #ja | ||
| 14 | この仕様書では、 | ||
| 15 | クライアント側マーク付け言語が適当な水準ではないため、 | ||
| 16 | あるいはこの言語と統合できる別の言語に機能が存在するため、 | ||
| 17 | 取り扱わない機能があります。この章ではとてもよくある要求のいくつかに触れます。 | ||
| 18 | |||
| 19 | #pattern | ||
| 20 | <span class=secno>* </span>Localization | ||
| 21 | #ja | ||
| 22 | <span class=secno>$1 </span>局所化 | ||
| 23 | |||
| 24 | #en | ||
| 25 | If you wish to create localized versions of an HTML application, the | ||
| 26 | best solution is to preprocess the files on the server, and then use HTTP | ||
| 27 | content negotiation to serve the appropriate language. | ||
| 28 | #ja | ||
| 29 | HTML アプリケーションの局所化した版を作成したいという場合、 | ||
| 30 | ファイルを鯖で前処理した上で、 HTTP 内容折衝を使って適当な言語で供給するのが最も良い解決策です。 | ||
| 31 | |||
| 32 | #pattern | ||
| 33 | <span class=secno>* </span>Declarative 2D vector | ||
| 34 | graphics and animation | ||
| 35 | #ja | ||
| 36 | apache | 1.4 | <span class=secno>$1 </span>宣言的2次元ベクトル画像・アニメーション |
| 37 | apache | 1.2 | |
| 38 | #en | ||
| 39 | Embedding vector graphics into XHTML documents is the domain of SVG. | ||
| 40 | #ja | ||
| 41 | ベクトル画像の XHTML 文書への埋め込みは SVG の範囲です。 | ||
| 42 | |||
| 43 | #pattern | ||
| 44 | <span class=secno>* </span>Declarative 3D scenes | ||
| 45 | #ja | ||
| 46 | <span class=secno>$1 </span>宣言的3次元場面 | ||
| 47 | |||
| 48 | #en | ||
| 49 | Embedding 3D imagery into XHTML documents is the domain of X3D, or | ||
| 50 | technologies based on X3D that are namespace-aware. | ||
| 51 | #ja | ||
| 52 | 3次元画像の XHTML 文書への埋め込みは X3D や、 X3D に基づく名前空間に対応した技術の範囲です。 | ||
| 53 | |||
| 54 | #pattern | ||
| 55 | <span class=secno>* </span>Timers | ||
| 56 | #ja | ||
| 57 | <span class=secno>$1 </span>タイマー | ||
| 58 | |||
| 59 | #en | ||
| 60 | Objects that implement the <code><a href="#window">Window</a></code> | ||
| 61 | interface must also implement the <code><a | ||
| 62 | href="#windowtimers">WindowTimers</a></code> interface: | ||
| 63 | #ja | ||
| 64 | <code><a href="#window">Window</a></code> 界面を実装するオブジェクトは、 | ||
| 65 | <code><a | ||
| 66 | href="#windowtimers">WindowTimers</a></code> | ||
| 67 | 界面も実装しなければ<!--[ [MUST:-->なりません<!--] ]-->。 | ||
| 68 | |||
| 69 | #en | ||
| 70 | apache | 1.4 | Workers whose parents are not longer useful should be killed. Workers |
| 71 | should be able to detect this is about to happen and exit gracefully. | ||
| 72 | #ja | ||
| 73 | 親が有用ではなくなった労働者は殺される[[SHOULD:べきです]]。 | ||
| 74 | 労働者はこれが起こることを検知して華麗に終了することができる[[SHOULD:べきです]]。 | ||
| 75 | |||
| 76 | #en | ||
| 77 | References | ||
| 78 | #ja | ||
| 79 | 参考文献 | ||
| 80 | |||
| 81 | #en | ||
| 82 | This section will be written in a future | ||
| 83 | draft.<!--XXX--> | ||
| 84 | #ja | ||
| 85 | この章は将来の仕様案で執筆します。 | ||
| 86 |